Life Beyond
Company: Darewise Entertainment Role: Technical Game Designer Years: 2020 - 2021 Platforms: PC Engine: Unreal Engine Genre: Third-person shooter MMO |
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Gameplay:
Life Beyond is a science fantasy MMO with third-person shooter co-op gameplay.
Players team up in missions to carry out tasks for a humanity-wide expedition on a new marvelous but dangerous planet, using cool weapons and gadgets to make their way through of hordes of threats generated by the planet itself.
The core gameplay is fast-paced, but when players step out of the battlefield, they can meet, chill out, trade, and prepare for the next adventure. Resources gathered or rewarded in expeditions are used to upgrade the players' gear, or even build and customize their own home.
Life Beyond is a science fantasy MMO with third-person shooter co-op gameplay.
Players team up in missions to carry out tasks for a humanity-wide expedition on a new marvelous but dangerous planet, using cool weapons and gadgets to make their way through of hordes of threats generated by the planet itself.
The core gameplay is fast-paced, but when players step out of the battlefield, they can meet, chill out, trade, and prepare for the next adventure. Resources gathered or rewarded in expeditions are used to upgrade the players' gear, or even build and customize their own home.
Responsibilities:
- Define game vision as part of the design team.
- Design and implement combat, 3Cs, traversal, missions, onboarding, UI, levels, and resource collection.
- Maintain design and technical documentation, established best practices.
- Work with programmers within Scrum sprints to validate, fine tune, and script gameplay.
- Bridge communication between design and production teams.
- Work with analytics team to improve game and KPIs by acting upon players data.
- Mentor intern game designers.