Jacopo Papaccio
Lead Game Designer
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The Awakened

 
Company: Raylight Games
Roles: Game Designer, Writer, Programmer
Years: 2016 - 2019
​
Platforms: PS4, PS VR, PC, Oculus Rift, Switch
Engine: Unreal Engine
Genre: First-person action-adventure
Gameplay:
The Awakened is an action-adventure game with horror elements. It features exploration, investigation, puzzles and conversations, enriched by supernatural visions that blend story with gameplay. In the action beats, the player can be required to play stealth or also to fight with enemies. However, the game always keeps a survival trait, rendering combat dangerous and pushing the player to be cautious. 
Story:
London, Victorian era. Robert Royce is a detective in disgrace. One night he dreams of a friend's murder, but soon discovers it wasn't just fantasy. Pushed by mysterious visions, Robert begins to investigate on the unknown assassin, unconsciously setting himself on a journey into the supernatural. He will be dragged within the spires of a secret cult, and under the shadow of a forgotten god. A mortal path of unspeakable horrors, which will lead the man to face terrible truths about his tormented past.
​Responsibilities:
  • Game Design
    • Concept creation
    • Gameplay direction
    • Design of systems, levels, puzzles, and narrative​
  • Writing​
    • Creating scenario and characters
    • Writing the game story
    • Writing dialogues (also non-linear)
  • Scripting
    • Gameplay
    • ​Levels
    • Materials
    • Audio 
    • Animations 
    • UI 
    • AI 
    • GPU optimizations
  • Communication
    • Managed communication between art, design, programming, and audio departments.
  • ​Pitching
    • Preparing pitch documents
    • Pitching to publishers
  • Production
    • Task tracking for the team
    • Management of project assets on source control
  • ​Audio
    • Simple design of new sounds over existing ones
    • Simple sound editing
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To create worlds.

All rights reserved © 2024 Jacopo Papaccio
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